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cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 20
cameraFov (float): 83.9649
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 11972.8
cameraTransform (m44f): [{0.660232, -0.750739, 0.0220222, -7843.96}, {-0.751062, -0.659948, 0.0193589, -8340.54}, {0, -0.0293214, -0.99957, -555.045}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4999, 3533]
displayWindow (box2i): [0, 0, 4999, 3533]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
vrayInfo/camera (string): "VRayCam001"
vrayInfo/computername (string): "a00"
vrayInfo/cpu (string): "AMD/Model:1"
vrayInfo/date (string): "7/6/2019"
vrayInfo/filename (string): "03dfdfdfdf.max"
vrayInfo/frame (string): "00000"
vrayInfo/h (string): "0"
vrayInfo/mhz (string): "0MHz"
vrayInfo/numPasses (string): "0"
vrayInfo/numSubdivs (string): "0.00"
vrayInfo/os (string): "Win10"
vrayInfo/primitives (string): "0"
vrayInfo/ram (string): "130960MB"
vrayInfo/rendertime (string): " 0h 0m 0.0s"
vrayInfo/time (string): "5:51:12 PM"
vrayInfo/vmem (string): "134217728MB"
vrayInfo/vraycore (string): "3.25.01"
vrayInfo/vrayversion (string): "Internal V-Ray version Adv 3.40.01"
vrayInfo/w (string): "0" =Channels=
A (half)
B (half)
G (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
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VRayBumpNormals.X (half)
VRayBumpNormals.Y (half)
VRayBumpNormals.Z (half)
VRayDenoiser.B (half)
VRayDenoiser.G (half)
VRayDenoiser.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (half)
atmosphere.B (half)
atmosphere.G (half)
atmosphere.R (half)
background.B (half)
background.G (half)
background.R (half)
defocusAmount (half)
diffuseFilter.B (half)
diffuseFilter.G (half)
diffuseFilter.R (half)
globalIllumination.B (half)
globalIllumination.G (half)
globalIllumination.R (half)
noiseLevel (half)
reflectionFilter.B (half)
reflectionFilter.G (half)
reflectionFilter.R (half)
refractionFilter.B (half)
refractionFilter.G (half)
refractionFilter.R (half)
specular.B (half)
specular.G (half)
specular.R (half)
worldNormals.X (half)
worldNormals.Y (half)
worldNormals.Z (half)
worldPositions.X (half)
worldPositions.Y (half)
worldPositions.Z (half)](https://sp-ao.shortpixel.ai/client/to_auto,q_glossy,ret_img/https://exarch.cz/wp-content/uploads/2022/09/0010_uvod.jpg)












![ProEXR File Description =Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 20
cameraFov (float): 83.963
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 10000
cameraTransform (m44f): [{-0.884218, 0.46707, 0.00203711, -3573.98}, {0.467075, 0.88421, 0.00385644, -4453.54}, {0, 0.00436142, -0.999991, 82.7204}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4999, 3533]
displayWindow (box2i): [0, 0, 4999, 3533]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
vrayInfo/camera (string): "VRayCam001"
vrayInfo/computername (string): "a02"
vrayInfo/cpu (string): "INTEL/Model:14,Family:6,Stepping:4,Cache:0"
vrayInfo/date (string): "6.7.2019"
vrayInfo/filename (string): "03dfdfdfdf.max"
vrayInfo/frame (string): "00000"
vrayInfo/h (string): "0"
vrayInfo/mhz (string): "0MHz"
vrayInfo/numPasses (string): "0"
vrayInfo/numSubdivs (string): "0.00"
vrayInfo/os (string): "Win7"
vrayInfo/primitives (string): "0"
vrayInfo/ram (string): "98272MB"
vrayInfo/rendertime (string): " 0h 0m 0.0s"
vrayInfo/time (string): "17:09:17"
vrayInfo/vmem (string): "8388608MB"
vrayInfo/vraycore (string): "3.25.01"
vrayInfo/vrayversion (string): "Internal V-Ray version Adv 3.40.01"
vrayInfo/w (string): "0" =Channels=
A (half)
B (half)
G (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayBumpNormals.X (half)
VRayBumpNormals.Y (half)
VRayBumpNormals.Z (half)
VRayDenoiser.B (half)
VRayDenoiser.G (half)
VRayDenoiser.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (half)
atmosphere.B (half)
atmosphere.G (half)
atmosphere.R (half)
background.B (half)
background.G (half)
background.R (half)
defocusAmount (half)
diffuseFilter.B (half)
diffuseFilter.G (half)
diffuseFilter.R (half)
globalIllumination.B (half)
globalIllumination.G (half)
globalIllumination.R (half)
noiseLevel (half)
reflectionFilter.B (half)
reflectionFilter.G (half)
reflectionFilter.R (half)
refractionFilter.B (half)
refractionFilter.G (half)
refractionFilter.R (half)
specular.B (half)
specular.G (half)
specular.R (half)
worldNormals.X (half)
worldNormals.Y (half)
worldNormals.Z (half)
worldPositions.X (half)
worldPositions.Y (half)
worldPositions.Z (half)](https://sp-ao.shortpixel.ai/client/to_auto,q_glossy,ret_img/https://exarch.cz/wp-content/uploads/2022/09/0140_010_uvod.jpg)










































![ProEXR File Description =Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 20
cameraFov (float): 83.9619
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 9068.28
cameraTransform (m44f): [{0.747806, 0.662953, -0.0357851, -1453.9}, {0.663918, -0.746719, 0.0403067, -7721.52}, {0, -0.0539, -0.998546, -694.203}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4999, 3533]
displayWindow (box2i): [0, 0, 4999, 3533]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
vrayInfo/camera (string): "VRayCam001"
vrayInfo/computername (string): "a01"
vrayInfo/cpu (string): "INTEL/Model:14,Family:6,Stepping:4,Cache:0"
vrayInfo/date (string): "6.7.2019"
vrayInfo/filename (string): "03dfdfdfdf.max"
vrayInfo/frame (string): "00000"
vrayInfo/h (string): "0"
vrayInfo/mhz (string): "0MHz"
vrayInfo/numPasses (string): "0"
vrayInfo/numSubdivs (string): "0.00"
vrayInfo/os (string): "Win7"
vrayInfo/primitives (string): "0"
vrayInfo/ram (string): "110560MB"
vrayInfo/rendertime (string): " 0h 0m 0.0s"
vrayInfo/time (string): "16:11:51"
vrayInfo/vmem (string): "8388608MB"
vrayInfo/vraycore (string): "3.25.01"
vrayInfo/vrayversion (string): "Internal V-Ray version Adv 3.40.01"
vrayInfo/w (string): "0" =Channels=
A (half)
B (half)
G (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayBumpNormals.X (half)
VRayBumpNormals.Y (half)
VRayBumpNormals.Z (half)
VRayDenoiser.B (half)
VRayDenoiser.G (half)
VRayDenoiser.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (half)
atmosphere.B (half)
atmosphere.G (half)
atmosphere.R (half)
background.B (half)
background.G (half)
background.R (half)
defocusAmount (half)
diffuseFilter.B (half)
diffuseFilter.G (half)
diffuseFilter.R (half)
globalIllumination.B (half)
globalIllumination.G (half)
globalIllumination.R (half)
noiseLevel (half)
reflectionFilter.B (half)
reflectionFilter.G (half)
reflectionFilter.R (half)
refractionFilter.B (half)
refractionFilter.G (half)
refractionFilter.R (half)
specular.B (half)
specular.G (half)
specular.R (half)
worldNormals.X (half)
worldNormals.Y (half)
worldNormals.Z (half)
worldPositions.X (half)
worldPositions.Y (half)
worldPositions.Z (half)](https://sp-ao.shortpixel.ai/client/to_auto,q_glossy,ret_img/https://exarch.cz/wp-content/uploads/2022/09/0590_uvod.jpg)








Strategií společnosti Expert Architects je zaujmout klienty jedinečností poskytovaných služeb ve smyslu záruk za kvalitu, profesionality všech svých pracovníků a jejich vzájemné zastupitelnosti a informovanosti, flexibility.
Strategií společnosti Expert Architects je zaujmout klienty jedinečností poskytovaných služeb ve smyslu záruk za kvalitu, profesionality všech svých pracovníků a jejich vzájemné zastupitelnosti a informovanosti, flexibility.